Seventeen hours is a proper stretch, and comic fantasy at that length lives or dies on the narration. Johnathan McClain takes it on here, and timing is the whole craft: a joke landed a beat late is merely flat on the page, whereas on audio it takes the listener down with it.
Ratings have barely started, with too few in to signify anything yet, so the panel below rather than any average is the thing to watch.
As for where to start, the title itself indicates that this instalment expects some familiarity with what came before, so anyone new to Noobtown may prefer to pick the sequence up at its beginning. Listeners who enjoy a long, funny, rules-driven adventure will recognise the territory at once. What we currently hold is listed underneath.